Previous
Contents
Next
12.
Motion Driver for Live for Speed racing sim
A beta version is available
for the racing sim Live for Speed. The download is on the
Introduction page.
Access to the racing sim telemetry
data is via the sim's OutSim telemetry data output via UDP - there are no plugins
required.
IMPORTANT: this is BETA
software and may contain bugs - please use with care!
Installation:
Installation of the motion driver
is mainly the same as the other versions - see
section 2.
To enable the LFS UDP
telemetry data output -
-
Go to the LFS cfg.txt file (usually in the
LFS installation folder).
-
Find the OutSim parameters and
set them -
OutSim Mode 1 :0-off 1-driving 2-driving+replay
OutSim Delay 1 :minimum delay between packets (100ths of a sec)
OutSim IP 127.0.0.1 :IP address to send the UDP packet
OutSim Port 20777 :IP port
OutSim ID 111 :if not zero, adds an identifier to the packet
(this is optional)
Where IP is the IP address of the PC on which the motion
driver is running (= 127.0.0.1 if on the same PC as LFS)
- this value must match that set for the IPAddress
parameter in your motion cue .bff config file.
Port is the target port for the UDP data - this value
must match that set for the PortS parameter in your
motion cue .bff config file.
Update: Thanos reported that he had to set Port to 4123 to get
the UDP data working - if you try this remember to set PortS to
the same in your cue .bff config file.
ID is an optional identifier for the UDP packets - it
isn't used directly by the motion software.
Operation:
The software operation is mainly
as described in Section 3 Operation.
Some of the flight sim related
features such as heave movement recording due to turbulence etc are
not active in the LFS motion driver for obvious reasons.
The default .bff config files in
the LFS motion driver zip file contain cue settings better
suited to the faster dynamics of the racing car sim. You may wish to
experiment with them. Generally because the on-ground vehicle accelerations
are held for shorter durations before changing again rapidly there
is less need for washouts in the cue, so the sample configs don't
use acceleration washouts (other than where they are needed for basic cue
development - ie in the heave and yaw cues). The acceleration scaling to fit the cue limits may
also need to be adjusted to suit different vehicles.
NOTE: The telemetry UDP
data is not available from LFS when the sim is either paused or not
in a live driving session. When LFS leaves a live driving session
the UDP data can become erratic and it is best that the motion drive
is not left on Drive when this happens. By default therefor the
drive will switch to Hold at Start Pos mode whenever a break is
detected in the UDP data flow.
To disable this behaviour use the
Park_on_Int parameter in your cue .bff configuration file.
Remember you can use the Drive
and Hold hot-keys or hot-buttons which are defined in your .bff cue
configuration file.
To switch LFS in and out
of Full Screen mode use the Shift + F4 buttons.
The refresh rate of the motion
driver output can be increased up to the data refresh rate of the
LFS telemetry data output using .bff configuration file
parameter MD_Delay.
UDP Data Forwarding:
If you want the motion
driver to share the UDP data you can set the software to forward the
data on to a further IP address and port.
To do this set the IP_F_target
and PortF parameters in your motion cue .bff config file to
the IP address and port of the new target location.
Also set the IP_F_this IP
address from which the motion driver sends the forwarded data (can
be 127.0.0.1 if sending to the same PC or the LAN address of the
motion driver PC if sending to a remote PC).
If you find any bugs or strange
behaviours in the beta version then please let me know.
Previous
Contents
Next
|